Çàïóñòèòå èãðó, íàæìèòå [F11] äëÿ âîçâà êîíñîëè, íàáåðèòå êîä, íàæìèòå êëàâèøó ââîä enter è âåðíèòåñü â èãðó:
GHOST - íåâèäèìîñòü
DISPLAY - ïîêàçàòü âñåõ NPC íà êàðòå
BINGO - íåîãðàíè÷åííûé áîåçàïàñ
WINNER - âûèãðàòü óðîâåíü
IMMUNITY - áåññìåðòèå
BLOOD - âèäåòü êðîâü
WEAPON - ïîëó÷èòü îðóæèå (+ íîìåð îðóæèÿ )
MATRIX - íåîãðàíè÷åííîå çàìåäëåíèå âðåìåíè êàê â ôèëüìå "ìàòðèöà"
CHROMA - èçìåíåíèå öâåòà PC íà ëåòó
OPTIMIZE - ïîïûòàòüñÿ îïòèìèçèðîâàòü ïàìÿòü ìåíåäæåðà ïîëüçîâàòåëÿ
CESTLAZONE - ïîêàçàòü çîíû ñêðèïòà
I AM THE WINNER - âûèãðàòü êîìïàíèþ
CAMPAIGN - çàãðóçèòü êàìïàíèþ (CAMPAIGN FILENAME)
PCSIGHT - ðàçðåøèòü ïîêàç äëÿ PC ôîêóñà âèäèìîñòè
LIGHT - ïîêàçàòü ñâåòîâûå çîíû
REPORT - ïîëíûé äîêëàä î ñîñòîÿíèè êàìïàíèè
SEEKANDDESTROY - ïîêàçàòü âñå òî÷êè ïîèñêà
SARKOZY - çàñåêðåòèòü âñå ðàñïðåäåëåíèå ïàìÿòè
LUKAS - "âûíåñòè" èç èãðû PC
WIN - âûèãðàòü ýòó ìèññèþ
WAKEUP - êîãäà òåêóùèé âûáðàííûé NPC ñïèò, òî îí ïðîñûïàåòñÿ
UBIQUITY - ïîãàñèòü âñåõ àêòåðîâ
STATUS PC - òåêóùèé ñòàòóñ âñåõ PC
STATUS SHADOW - ïîëó÷èòü èíôîðìàöèþ î ñîñòîÿíèè êåøà ñïðàéòîâ
STATUS HARDWARE - ïîëó÷èòü èíôîðìàöèþ îá èñïîëüçóåìîì \"æåëåçå\"
STATUS FRAMECACHE - ïîëó÷èòü èíôîðìàöèþ î ñèñòåìå êåøèðîâàíèÿ ñïðàéòîâ
SPHERE - ïîêàçàòü ñêðûòóþ ñôåðó ïîëèãîíîâ
SHADOW - ïîêàçàòü ñâîáîäíûå ñêðûòûå ïîëèãîíû
SAN PETRUS - ñäåëàòü âñåõ âûáðàííûõ PC èäóùèìè â ðàé
ROTER ALARM - ïðåäóïðåäèòü âñåõ NPCs íà óðîâíå
RAILROAD - ïîêàçàòü æåëåçíûå äîðîãè
PROJECTION - ïîêàçàòü âñå îáëàñòè 3-D ïðîåêöèé
PAMELA ANDERSON - ñäåëàòü ñîëäàò äóðàêàìè â áëèæíåì áîþ
NUKE - óáèòü âñåõ îïïîíåíòîâ íà óðîâíå
NOISE - ïîêàçàòü ðàññòîÿíèÿ äëÿ õîäüáû PCs
MOTION - ïîêàçàòü âñå ïðåïÿòñòâèÿ äëÿ äâèæåíèÿ è äâåðè
MORPHEUS - âûêèíóòü èç èãðû âûáðàííîãî NPC
MISTER SANDMAN - The PCs íåìíîãî ïîñïÿòü
LOOSE - ïðîèãðàòü ìèññèþ
LEVEL TEXT - ïîêàçàòü âñå òåêñòû äëÿ òåêóùåãî óðîâíÿ
LAST MAN STANDING - îòïðàâèòü âñåõ âûáðàííûõ NPC â Ãîíîëóëó.(óáðàòü âñåõ NPC)
HONOLULU - îòïðàâèòü âûáðàííûõ NPC â Ãîíîëóëó
HIGHLANDER2 - âñå ïðîòèâíèêè ñòàíîâÿòñÿ íåóÿçâèìûìè
HIGHLANDER - âñå PCs ñòàíîâÿòñÿ íåóÿçâèìûìè
HELP - ïîêàçàòü ýòó ïîìîùü
HADES - óáèòü âûáðàííûõ NPC
GOLDENEYE - ñäåëàòü âñåõ PCs íåâèäèìûìè äëÿ äðóãèõ ïåðñîíàæåé
FULLHOUSE - Äàòü âñåì PCs àìóíèöèþ äëÿ ëþáûõ äåéñòâèé
FREEZE - ðàçìîðîçèòü âñåõ NPCs íà óðîâíå
FORGET - ïðîâåðèòü òåêóùåå ñîñòîÿíèå ïàìÿòè
FPS - ïîêàçàòü êîëè÷åñòâî FPS
EZB - ïîëó÷èòü äåíüãè
EULER - ïîêàçàòü ãðàôè÷åñêèé ïóòü ê öåëè
ELEVATION - ïîêàçàòü õàðàêòåðèñòèêè ïåðñîíàæà ðàçíûìè öâåòàìè
EINSTEIN - ïîêàçàòü âñå 3D-ïðåïÿòñâèÿ
DIES IRAE - ïðèìåíèòü áîæåñòâåííîå âìåøàòåëüñòâî ïðîòèâ âðàãîâ
COMPANIES - ïîêàçàòü íîìåðà âñåõ êîìïàíèé
CALL - ìåòîä çàïðîñà PC's
BUD SPENCER - îøåëîìèòü âñåõ îïïîíåíòîâ
BIG BROTHER - ïîêàçàòü èíôîðìàöèþ î íåêîòîðûõ àêòåðàõ
BABYLON - ïîêàçàòü âñå çàìå÷àíèÿ NPC íà ýêðàíå
AWARE - ïîêàçàòü âñåõ NPCs
ASSERTFALSE - îê
ALARM - ïðèáûòèå ïîäêðåïëåíèÿ
AI - ïîêàçàòü èíôîðìàöèþ îò AI
Äîïîëíèòåëüíî ê èãðå Chicago 1930 ìîæíî ïîñìîòðåòü
ïðîõîæäåíèå èãðû Chicago 1930.
Êîììåíòàðèè îòêëþ÷åíû
Ñòðàíèöà "Êîäû äëÿ èãðû Chicago 1930" îïóáëèêîâàíà â ðóáðèêå Ñåêðåòû è êîäû ïîäðóáðèêå
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