èãðå "Left 4 Dead" â ìåíþ îïöèé "Options" âûáèðàåì ïóíêò "Keyboard/Mouse" (êëàâèàòóðà/ìûøü) è àêòèâèðóåì îïöèþ "Allow Developers Console" - ÷òîáû ðàçðåøèòü êîíñîëü îòëàäêè. Òåïåðü âî âðåìÿ èãðû âûçûâàåì êîíñîëü, íàæàâ òèëüäó [~], è ââîäèì â íå¸ êîä Sv_Cheats 1 äëÿ àêòèâàöèè ðåæèìà êîäîâ, çàòåì ââîäèì îäèí èç íèæåñëåäóþùèõ êîäîâ:
god - ïîëíàÿ íåóÿçâèìîñòü;
sv_infinite_ammo 1 - áåñêîíå÷íûå ïàòðîíû;
noclip - ðåæèì õîæäåíèÿ ñêâîçü ñòåíû;
openserverbrowser - ïîêàçàòü äîñòóïíûå ñåðâåðà;
impulse 10 - âñå îðóæèå è ïàòðîíû;
buddha - ïîëó÷àòü ïîâðåæäåíèÿ íî íå óìèðàòü;
give health - âûçäîðîâåòü;
nb_blind 1 - çàðàæåííûå âàñ íå âèäÿò;
warp_all_survivors_here - òåëåïîðòàöèÿ âñåõ âûæèâøèõ ê âàøåìó ìåñòîïîëîæåíèþ;
warp_all_survivors_to_checkpoint - òåëåïîðòàöèÿ âñåõ âûæèâøèõ ê áëèæàéøåìó ÷åêïîèíòó;
warp_all_survivors_to_finale - òåëåïîðòàöèÿ âñåõ âûæèâøèõ ê ôèíàëó;
warp_to_start_area - òåëåïîðòàöèÿ ê ñëåäóþùåìó ìåñòîïîëîæåíèþ;
z_common_limit [÷èñëî] - óêàçàòü ÷èñëî øòàöêèõ/íàñåëåíèÿ;
z_mega_mob_size [÷èñëî] - óñòàíîâèòü ÷èñëî ïàíè÷åñêèõ çîìáè;
Director_force_panic_infinite 1 - âûçâàòü ïàíèêó;
director_panic_forever 1 - áåñêîíå÷íàÿ ïàíèêà;
ent_fire !self setteam 1 - áûòü "Spectator";
ent_fire !self setteam 2 - áûòü "Survivor";
ent_fire !self setteam 3 - áûòü "Infected";
sv_lan 0 - àêòèâèðîâàòü èãðó ÷åðåç Èíòåðíåò (àêòèâèðîâàòü íóæíî â îêíå "Campaign Lobby").
give [X] - ïîëó÷èòü óêàçàííûé ïðåäìåò, ãäå X ýòî:
autoshotgun
rifle
hunting_rifle
moltov
molotov
pipe_bomb
first_aid_kit
pain_pills
gascan
oxygen_tank
propane_tank
autoshotgun
pistol
shotgun
smg.
z_spawn [NPC X] - ñîçäàòü óêàçàííûé NPC, ãäå X ýòî:
mob
witch
tank
boomer
smoker
hunter
changelevel [íàçâàíèå êàðòû] - áûñòðàÿ ñìåíà êàðòû, ãäå X ýòî:
1) êàðòû äëÿ ðåæèìà êàìïàíèè "Campaign mode":
No Mercy: The Apartments - changelevel l4d_hospital01_apartment
No Mercy: The Subway - changelevel l4d_hospital02_subway
No Mercy: The Sewer - changelevel l4d_hospital03_sewers
No Mercy: The Hospital - changelevel l4d_hospital04_interior
No Mercy: Rooftop Finale - changelevel l4d_hospital05_rooftop
Death Toll: The Turnpike - changelevel l4d_smalltown01_caves
Death Toll: The Drains - changelevel l4d_smalltown02_drainage
Death Toll: The Church - changelevel l4d_smalltown03_ranchhouse
Death Toll: The Town - changelevel l4d_smalltown04_mainstreet
Death Toll: Boathouse Finale - changelevel l4d_smalltown05_houseboat
Dead Air: The Greenhouse - changelevel l4d_airport01_greenhouse
Dead Air: The Crane - changelevel l4d_airport02_offices
Dead Air: The Construction Site - changelevel l4d_airport03_garage
Dead Air: The Terminal - changelevel l4d_airport04_terminal
Dead Air: Runway Finale - changelevel l4d_airport05_runway
Blood Harvest: The Woods - changelevel l4d_farm01_hilltop
Blood Harvest: The Tunnel - changelevel l4d_farm02_traintunnel
Blood Harvest: The Bridge - changelevel l4d_farm03_bridge
Blood Harvest: The Train Station - changelevel l4d_farm04_barn
Blood Harvest: Farmhouse Finale - changelevel l4d_farm05_cornfield
2) êàðòû äëÿ ðåæèìà Versus "Versus mode":
No Mercy: The Apartments - changelevel l4d_vs_hospital01_apartment
No Mercy: The Subway - changelevel l4d_vs_hospital02_subway
No Mercy: The Sewer - changelevel l4d_vs_hospital03_sewers
No Mercy: The Hospital - changelevel l4d_vs_hospital04_interior
No Mercy: Rooftop Finale - changelevel l4d_vs_hospital05_rooftop
Blood Harvest: The Woods - changelevel l4d_vs_farm01_hilltop
Blood Harvest: The Tunnel - changelevel l4d_vs_farm02_traintunnel
Blood Harvest: The Bridge - changelevel l4d_vs_farm03_bridge
Blood Harvest: The Train Station - changelevel l4d_vs_farm04_barn
Blood Harvest: Farmhouse Finale - changelevel l4d_vs_farm05_cornfield
map [X] - çàïóñòèòü ëîêàëüíûé ñåòåâîé ñåðâåð (X - òå æå êàðòû, ÷òî è äëÿ "changelevel").
Äîïîëíèòåëüíî ê èãðå
Left 4 Dead ìîæíî ïîñìîòðåòü êîäû äëÿ èãðû
Left 4 Dead 2.
Êîììåíòàðèè îòêëþ÷åíû
Ñòðàíèöà "Êîäû äëÿ èãðû Left 4 Dead" îïóáëèêîâàíà â ðóáðèêå Ñåêðåòû è êîäû ïîäðóáðèêå
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